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This looks très bien.

J'ai quelques questions et commentaires.

I wasn't sure what the scanner/echo/sonar was telling me. Does each one solve a different puzzle? I put the items on the squares but nothing happened. I tried both facing the top deck and away from it. Two of the squares near the stairs didn't move down but the items sank (and some fell through the floor when dropped from a height).

You can walk straight through the walls to the outside. Or even float around inside when you move from the upper deck.

Is the morse code needed? It was difficult to hear with the background sounds.

I inserted the fuses down below (where you see the squid eye) and in the cabin (where you see the tenticles) but neither lever did anything?

It is fun and has me hooked but I can't get very far.

Hello, sorry if the game is a bit cryptic, it was made for a school project under complicated conditions so there's really only one functional puzzle (the first one with the tiles in the first room).

For the time being, the scanner only serves to solve this puzzle. Each of the buttons gives an indication of the various objects to be found in the room in order to place them on the tiles (if you want the solution, please contact me privately at armoniadam15@gmail.com).

The other two rooms were modeled to have one puzzle each, the beginnings of which can still be seen (Morse code/fuses/pipes on the ceiling). 
The various problems you've raised are known, but unfortunately can't be patched at the moment. Sorry for any inconvenience.

In any case, I'd like to thank you for taking the time to have a look (from Kraken) at our game and I invite you to test the others (I promise they're more or less finished xd)